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Synopsis for Rapid and Iterative Prototyping, or How to Rip Off Dinosaur ComicsSpeakers/Panelists
Eitan Glinert
Ethan Fenn SynopsisYou want to make a game, but you're missing an artist, you don't have the design nailed down, you need to find funding, and you don't know what platform you're going to develop for. How do you even start? With prototyping! In this energetic talk we'll walk through the iterative rapid prototyping process we went through making our first title, and we'll demo builds created along the way to highlight key points. The lessons we'll cover are geared towards new developers figuring out how to get off the ground, but we'll have plenty of tips for more seasoned industry vets. | |