Independent Game Conference east
Developing the Next Generation of Industry Leading Studios

Independent Game Conference East

Game Demo Night

Game Demo Night

Register Today for IGC East

Register Today for IGC East

Indpendent Game Conference

The 2009 IGC East in Boston was a BIG success.

The 2010 IGC Series Conferences will be even better!
Please join our mailing list to get timely information about upcoming Game Path Events

Join Our Mailing List


Follow Independent Game Conferences via TwitterFollow Independent Game Conferences via Twitter


Synopsis for Rapid and Iterative Prototyping, or How to Rip Off Dinosaur Comics


Speakers/Panelists

Eitan Glinert

Eitan Glinert
Founder and Creative Director
Fire Hose Games
bio

Ethan Fenn

Ethan Fenn
Programmer
Fire Hose Games
bio



Synopsis

You want to make a game, but you're missing an artist, you don't have the design nailed down, you need to find funding, and you don't know what platform you're going to develop for. How do you even start? With prototyping! In this energetic talk we'll walk through the iterative rapid prototyping process we went through making our first title, and we'll demo builds created along the way to highlight key points. The lessons we'll cover are geared towards new developers figuring out how to get off the ground, but we'll have plenty of tips for more seasoned industry vets.