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Independent Game Conference East

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2009 IGC East Conference Schedule


Thursday May 07, 2009

TRACK:
Business
Technology
May 07

08:30 AM

60 min
Registration

May 07

09:30 AM

60 min
Keynote Challenges of Independence

(Synopsis)


Vladimir Starzhevsky
(Creat Studios, Inc.)

May 07

10:30 AM

60 min
Indies, Microtrans, and MMOs

(Synopsis)


Aaron Murray
(Tandem Games)

Rapid and Iterative Prototyping, or How to Rip Off Dinosaur Comics

(Synopsis)

Panelists include:
Eitan Glinert
(Fire Hose Games)
Ethan Fenn
(Fire Hose Games)

May 07

11:30 AM

60 min
Law and IP

(Synopsis)

Panelists include:
Senta Wong
(Fish & Richardson P.C.)
Kelli O'Donnell
(Quick Hit)
Joseph McDonald
(The Game Agency)
Edward Cavazos
(Fish & Richardson)

Taking Game Design to the Next Level

(Synopsis)

Panelists include:
Linda Currie
(Creat)
Steve Meretzky
(Playdom)
Chris Foster
(Harmonix Music Systems)
Christopher Zirpoli
(Moonlight Media Consulting, LLC)
Cardell Kerr
(Turbine, Inc.)

May 07

12:30 PM

60 min
Lunch Break

May 07

01:30 PM

60 min
Quality of Life – How To Build Games, Make Your Company Successful And Still Have a Life

(Synopsis)


Brett Close
(38 Studios)

How to Build Games Quickly with XNA

(Synopsis)


Dan Waters
(Microsoft)

May 07

02:30 PM

60 min
Managing Your Brand

(Synopsis)

Panelists include:
Alex Rodberg
(Turbine, Inc.)
Amy L. Brosius
(Fish & Richardson P.C.)
Jeffrey Anderson
(Quick Hit)
Robert Ferrari
(Sanrio Digital)
Stacey Clement
(360 Public Relations)

The Network Ate My Game
Programming for Latency in Online Multiplayer Games
(Synopsis)


Judy Tyrer
(Red Storm Entertainment)

May 07

03:30 PM

60 min
Change the World with Games

(Synopsis)


Dan Roy
(Games for Change)
Gary Goldberger
(Games for Change)

Project Darkstar
A Scalable Application Server for Networked Games Enabling Shardless and Zoneless Virtual Worlds and MMOGs
(Synopsis)


Owen Kellett
(Sun Microsystems Laboratories)

May 07

04:30 PM

120 min



Friday May 08, 2009

TRACK:
Business
Technology
May 08

09:30 AM

60 min
Keynote There's Nothing Casual About Social Games

(Synopsis)


Dallas Snell
(Origin Systems Austin)

May 08

10:30 AM

60 min
How to Maximize PR for Your Games

(Synopsis)


Sue Bohle
(The Bohle Company)

Stone Soup and Story Engines
Can 1000 Authors Create a Tasty RPG?
(Synopsis)


William Ferguson
(BBN Technologies)

May 08

11:30 AM

60 min
Focus Testing - Making games that people other than you like

(Synopsis)


Chris Oltyan
(Zeitgeist Games)
Darius Kazemi
(Orbus Gameworks)

Creating Games and Funware for the iPhone

(Synopsis)


Ravi Mehta
(Viximo Studios)

May 08

12:30 PM

60 min
Lunch Break

May 08

01:30 PM

60 min
Networking for Indies

(Synopsis)

Panelists include:
Darius Kazemi
(Orbus Gameworks)
Scott Macmillian
(Macguffin Games)
Sam Houston
(gamerDNA.com)

Steal this Idea!

(Synopsis)


Philip Tan
(Singapore-MIT GAMBIT Game Lab)

May 08

02:30 PM

60 min
Funding Strategies

(Synopsis)


Nils-Holger Henning
(Bigpoint)

Music As An Element Of Game Design

(Synopsis)


Duncan Watt
(Fastestmanintheworld)

May 08

03:30 PM

60 min
Independent Self-Publishing on PlayStationŽNetwork

(Synopsis)


Gabe Ahn
(Sony Computer Entertainment)

Sandstone
A New Approach to Integrating 3D Games with the Web
(Synopsis)


Bert Snow
( Muzzy Lane)
Matt Seegmiller
(Muzzy Lane Software)

May 08

06:00 PM

60 min
Video Game Orchestra Concert

Video Game Orchestra Evening Concert

Video Game Orchestra Evening Concert
Admittance is free with conference registration!